Projects About Contact

Lucio Marchesi — Design, Experience & Business

Projects

Digital Design Products

LDP Tech.ai product design case study
Product Design Leadership

LDP Tech.ai

Designing the future infrastructure of global football transfers.

PUMA Energy PRIS app product design case study
Loyalty & Payments App

PUMA PRIS

Redesigning the fuel and loyalty experience at Puma Energy's service stations.

LA Clippers Intuit Dome experience design
Experience Design

LA Clippers Intuit Dome

Creating a next-generation fan experience.

More projects

Berserker brand identity and apparel design
Brand + Apparel

Berserker

Redefining the essential collection for modern athletes.

Fit Factory brand identity and experience design by Lucio Marchesi
Brand + Experience

Fit Factory

Transforming a gym into a complete fitness ecosystem.

IBEC communication ecosystem design by Lucio Marchesi
Communication

IBEC

Building an integrated communication ecosystem.

Aquahouse brand identity transformation
Brand Identity

Aquahouse

Creating trust through a stronger brand system.

Quintana brand identity and community space design
Community Experience

Quintana

Building belonging through football culture.

Chesco Arquitectura brand identity
Brand Identity

Chesco

An identity that expresses an architecture studio's quality and criterion.

Snekker furniture brand identity, white dog symbol on gray
Brand Identity

Snekker

A furniture brand symbol born from the client's own dog.

Areas of focus

01
Brand

Brand Systems & Identity

Building brands with a clear point of view: from positioning and naming to the visual identity and the system that keeps it consistent everywhere it lives.

  • Branding
  • Visual identity
  • Brand architecture
Methodology
01

Research & Positioning

Every brand starts by understanding the business, the market and the audience. I map competitors, references and opportunities to find a position that is truly ownable.

02

Strategy & Concept

I translate strategy into a clear idea — purpose, personality, tone of voice and narrative — so that every visual decision has a reason behind it.

03

Identity & System

From the logo to typography, color, applications and guidelines, I build a system that stays consistent and scales across every touchpoint where the brand lives.

Three core pillars

Strategy

Every decision starts from a problem worth solving, not from a style.

Business mindset

Design is judged by what it does for the business, so that is where I begin.

Final quality

Craft and detail all the way to the finished result, in every medium.

02
Product

Digital Product Design

Designing digital products that are clear to use and scalable to build: from research and UX to interfaces and the design systems that let teams grow.

  • UX strategy
  • UI design
  • Design systems
  • Product leadership
Methodology
01

Research & Problem Understanding

Every project starts with deep research . I spend time understanding the real problem before proposing solutions — mapping user behaviors, identifying pain points and uncovering the gaps between what exists and what's needed.

02

Business Strategy & Growth

I work closely with business metrics and goals. Understanding how a company grows, retains users and generates value allows me to create design strategies aligned with measurable outcomes and long-term loyalty.

03

Usability & Interaction

Good design disappears. I focus on experiences that feel intuitive and reduce friction — from the logic of information architecture to the detail of micro-interactions that make a product feel alive.

Three core pillars

Strategy

Every decision starts from a problem worth solving, not from a style.

Business mindset

Design is judged by what it does for the business, so that is where I begin.

Final quality

Craft and detail all the way to the finished result, in every medium.

Lucio Marchesi

About me

Product Designer with 5+ years of experience designing B2C and B2B digital products for global organizations including Puma Energy and LA Clippers (both through Globant), and LDP Tech.ai. Experienced in translating business goals into user-centered solutions through UX strategy, interaction design, and design systems. Strong background in stakeholder management, client presentations, cross-functional collaboration, and data-informed decision making. Skilled at working closely with Product Managers, Engineers, Researchers, and business teams to deliver measurable product outcomes, improve user experiences, and drive business impact across mobile and web platforms.

Selected Achievements
  • Presented design solutions and strategic recommendations to clients and stakeholders.
  • Collaborated with Product, Engineering, Research, Marketing, and business teams to align user needs with business objectives.
  • Used qualitative research, user feedback, and product metrics to inform design decisions and measure impact.
  • Led end-to-end product design initiatives from discovery and validation through delivery.
  • Built and scaled design systems to improve consistency, efficiency, and product quality.
  • Delivered B2C and B2B experiences that supported product adoption, engagement, and business growth.

With a background in visual identity design, final quality and pixel-perfect execution are fundamental to how I work.

Education
  • BA in Visual Communication · Universidad del Gran Rosario
  • Graphic Designer · Escuela de Artes Visuales M. Malharro
  • Diploma in Digital Experience Design · Universidad Nacional del Centro de la Provincia de Buenos Aires

Have a project in mind?

Get in touch
Product Design Leadership

LDP Tech.ai

LDP Tech.ai is building a digital ecosystem that connects clubs, scouts, agents and players through data, collaboration and intelligent workflows. As Product Design Lead, I was responsible for shaping product vision, user experience strategy, design systems and cross-functional alignment across the organization.

LDP Platform
Player Analytics
Scouting Dashboard

Case studies

Case Study — LDP Tech.ai

Comparativa

A full walkthrough of how we took a 1-vs-1 comparison tool and rebuilt it into a multi-entity scouting panel — from the business problem to launch and impact.

Comparativa: comparison panel with players and a league on a tablet
Process

A structured path from problem to impact.

Every case study I document follows the same ten-step methodology.

01

Kick off

Comparativa was a 1-vs-1 tool. A working session with product and business questioned whether that model still matched how scouts and agents decide.

02

Business requirement

Decision-makers had to jump between individual profiles to compare, slowing down scouting and transfer-window workflows.

03

UX research

Research mapped five roles with different comparison needs: scout, sporting director, FIFA agent, data analyst and club scouting departments.

04

User & context / As-Is

The tool only allowed 2 entities and couldn't mix players, clubs and leagues, so context was always a separate step.

05

Problem statement — HMW

How might we let users combine up to four players, clubs or leagues in one view, and decide without losing context?

06

Design brief — UX outcome

Users go from reviewing profiles one by one to reading a single panel. Success is measured by the drop in time to reach a conclusion.

07

Interaction design / UI

Empty, partial and full states for up to 4 slots, a radar per metric category, a per-90 / absolute toggle and three fixed compatibility rows.

08

User testing & validation

A Product and CS review defined Similarity and Matching precisely, and set a 40% minimum threshold: below it, a score is hidden instead of shown misleadingly low.

09

Launch

Desktop shipped with tiered access by plan (Free, Silver, Gold, Elite) and an in-context upgrade prompt. Mobile is in active design.

10

Impact & next steps

Comparativa now covers every documented use case without leaving the panel. Next: plan quotas, saved presets and 'Smart Match'.

Research

User types

Scout

Compares 2–3 candidate players for a position before recommending a signing.

Sporting Director

Compares a target player against a league or club average to validate market fit.

FIFA Agent

Compares their represented player against direct competitors to present a clear differential.

Club — Scouting

Evaluates whether a player fits the club's profile against the current starter.

Access by Plan

Comparativa as a growth lever, not just a feature.

Free

1 comparison / month

Up to 2 entities, then a locked screen.

Silver

50 + 1 / month

50 comparisons of 2 entities, plus 1 of 3 entities.

Gold

100 + 5 / month

100 comparisons of up to 3 entities, plus 5 of 4 entities.

Elite / Creator

No limits

Unrestricted access to every comparison feature.

Outcome

From single profiles to one panel, one conclusion.

04

Entities that can now be compared side by side, in any mix.

05

Distinct roles supported end-to-end, each with a documented use case.

4

Subscription tiers, turning a comparison limit into a clear upgrade path.

Case Study — LDP Tech.ai

Shadow Teams

An interactive pitch view where clubs, agents and scouts build and compare lineups. This case study covers how the feature was validated directly with an end user before moving into build.

User Research & Validation

Validating Shadow Teams with a real client.

Shadow Teams is an interactive pitch view where clubs, agents and scouts position players by role, save named lineups and export the result. This session combined a client meeting, a user interview and a prototype test to validate the feature.

Shadow Teams — client meeting, user interview and prototype validation
Overview

Transforming one of the most fragmented industries in sports.

Football transfers involve thousands of stakeholders sharing critical information through disconnected systems. LDP Tech.ai centralizes discovery, evaluation, communication and decision-making in one scalable platform.

My Contribution

Operating at the intersection of strategy, product and design.

Product Strategy

Vision, priorities and product direction.

Product Design Lead

UX, UI and end-to-end experience decisions.

Design Systems

Scalable foundations for platform growth.

Leadership

Business goals, engineering and users aligned.

Methodology

Work process

01

Feedback & Patterns

Support + Product
Result

Problems validated with data.

02

User Research

UX Research + Design
Result

Qualitative insights.

03

Problem Definition

Product + Design
Result

A clearly defined problem.

04

Ideation & Validation

Product + Design + Engineering
Result

Evidence before building.

05

Prioritization & Build

Product Manager + Engineering
Result

Roadmap and delivery.

06

Launch & Measurement

Product + Analytics + Support
Result

Learning based on data.

A continuous cycle of learning and improvement: what we measure becomes the next feedback.
Outcome

Building a scalable foundation for growth.

01

Unified product experience across multiple workflows and stakeholders.

02

Clearer product vision shared across founders, engineers and business teams.

03

Scalable design foundations supporting long-term platform evolution.

Brand + Experience

Fit Factory

Fit Factory evolved from a traditional gym into a connected fitness ecosystem.

Fit Factory brand identity and experience design by Lucio Marchesi
Fit Factory apparel
Fit Factory interior design
Process

Methodology

01

Introductory analysis

  • Brand purpose definition
  • Market analysis
  • Competition
  • Industry visual codes
  • Naming proposals
02

Conceptual exploration + visual divergence

  • Naming definition
  • Graphic resources exploration
  • Conceptual paths
  • Typefaces, photography, textures
  • Phrases and concepts to convey
03

Brand proposal + visual identity

  • Symbol
  • Logotype
  • Brand architecture
  • Visual identity
  • Graphic resources
04

Normalization + documentation

  • Delivery of brand files
  • Brand manual with criteria and usage guidelines
05

Brand application in context

  • Apparel
  • Interior design
  • Signage
  • Social media
  • Website
Redesign

A process of simplicity and efficiency

Brand application
01

Apparel

Back of tee: We are intense
FIT FACTORY beanie
Hardwork hoodie
FIT FACTORY tote bag
Shorts with gear logo
Back of tee: gear logo
Factory System t-shirt
02

Interior design

IBEC lounge wall
FIT FACTORY lockers and merchandise display
Gear logo backlit reception
IBEC lounge area
03

Social media

Made in Fit Factory tank top story
Service comparison story
Factory System tee story
ARG limited edition tee story
Factory System app story
04

Website

Fit Factory website: Home hero
Fit Factory website: Remote training app
Fit Factory website: Trainer profile
Fit Factory website: Services
Fit Factory website: Benefits
Fit Factory website: About Fit Factory
Outcome

A platform ready to scale.

01

Unified brand experience across all touchpoints.

02

Clearer positioning and stronger differentiation.

03

Scalable foundation for future growth.

Experience Design

LA Clippers Intuit Dome

The challenge: design and build a best-in-class user experience for the new Intuit Dome, using high-end technology to redefine Smart Venue standards.

Project developed as a UX/UI Designer at Globant, for LA Clippers.

Role

UX/UI Designer

Company

Globant, for LA Clippers

Platform

Fan App, Staff App & IoT Ecosystem

Scope

Smart Venue Experience Ecosystem

LA Clippers Intuit Dome experience design
Fan Journey
Arena Ecosystem
Process

A structured path from vision to impact.

00 — Kick off

01 — Discovery

02 — Product principle

03 — Experience design

04 — Impact

00
Kick off

A Smart Venue, from architecture to app.

The vision of building a unique, state-of-the-art stadium focuses on the Smart Venue concept — integrating 360° screens, augmented reality and smart seating to maximize audience interaction.

01
Discovery

A discovery process built on real fans and staff.

On-Site Research

On-site research during 3 basketball games and 2 concerts, with 20+ fan interviews.

Stakeholder Workshops

4 ideation workshops with LA Clippers stakeholders to align on business goals and vision.

Staff Insight

14 staff interviews and shadowing sessions across the venue.

Multidisciplinary Build

Service Design, Tech, Product and Data teams collaborated to deliver the full ecosystem.

02
Product principle

A centralized authentication system to have one single view of a fan's engagement across digital and physical channels.

— Fan Identity, product principle

03
Experience design

Designing moments across the entire journey.

From At Home to Post-Event, every touchpoint was mapped end-to-end — fan identity, access control, payments, frictionless commerce and in-suite experience.

Arrival Experience
Mobile Ecosystem
In-Arena Interactions
Post-Game Engagement
04
Impact

A complete ecosystem, delivered at scale.

+500

Features delivered for launch, built by +500 Globers.

+25

Technology and experience partners involved in the ecosystem.

02

Mobile apps shipped — one for fans, one for staff — plus access devices, an IoT platform and two websites.

Reflection

Technology that disappears, so the experience doesn't.

Game Face ID — facial recognition for access, payments and age verification — shows how Intuit Dome removes friction from the fan journey.

Product Design Case

Puma Pris

As digital transformation accelerates across industries, Puma Energy identified a strategic opportunity to elevate the customer experience at its service stations through a unified mobile app.

Project developed as a UX/UI Designer at Globant, for Puma Energy.

Role

UX/UI Designer

Company

Globant, for Puma Energy

Platform

iOS & Android

Scope

Loyalty & Payments App

PUMA Energy PRIS app product design case study
Retail Environment
Customer Journey
Process

A structured path from problem to impact.

00 — Kick off

01 — Business requirement

02 — UX research

03 — User & context

04 — Problem statement

05 — Design brief

06 — Interaction design / UI

07 — User testing

08 — Launch

09 — Impact

00
Kick off

A strategic opportunity at the service station.

As digital transformation accelerates across industries, Puma Energy identified a strategic opportunity to elevate the customer experience at its service stations through a unified mobile app.

We adopted an agile methodology to ensure collaboration, flexibility, and rapid iteration, working closely with business stakeholders and the iOS/Android teams.

01

Product Backlog

02

Sprint Planning

03

Sprint Backlog

04

Sprint · 2 weeks + Dailys

05

Sprint Review

06

Retrospective

01
Business requirement

Service station environments demand efficiency.

The problem

Customers often experience friction during the payment process, facing long lines, reliance on physical cards, and a lack of integration between payment and loyalty systems.

Why it matters

These issues presented an opportunity to introduce a digital solution capable of reducing friction, increasing operational speed, and offering a more compelling value proposition.

For whom

Customers who refuel and buy at Puma Energy service stations, and the business, which needed payment, rewards and purchasing working as one ecosystem.

02
UX research

A user-centered approach.

The redesign was grounded in a deep understanding of user needs, motivations, and daily behaviors — reducing cognitive load and prioritizing clarity.

Research session
Research synthesis
03
User & context — As-Is

The As-Is scenario: paying at the pump.

Pain point

Long lines

Pain point

Reliance on physical cards

Pain point

Payment and loyalty not integrated

Before redesign: navigation, colour and typography
Before redesign — navigation, colour, typography
Self service at the pump
Context — Self Service

Designing for markets without a station attendant.

One of the biggest challenges we faced was the Self Service feature — Panama required adapting the product with demanding UX writing and rethinking how users self-serve without a station attendant.

04
Problem statement — HMW

How might we reduce the friction of paying at the station and give customers a real reason to choose us over the competition?

05
Design brief — UX outcome

The project was guided by two fundamental objectives.

0.1 — User Engagement

Increase user engagement by providing a seamless and rewarding digital experience.

0.2 — Customer Loyalty

Build long-term customer loyalty by integrating payment, rewards, and purchasing into a single ecosystem.

Additional goals included improving transaction transparency, enhancing operational efficiency at stations, and consolidating key services within a unified platform.

UX outcome

If payment, rewards and purchasing live in one clear app, customers confirm payments with less friction, understand their points at a glance and trust every transaction.

How we'll know

Friction in the payment confirmation step

Support tickets related to transaction errors

Task clarity in usability testing

06
Interaction design / UI

Exploring the future look & feel of the app.

We explored different design approaches, each including a moodboard, a style tile, and an example of how that style could be reflected in the real product.

Mood board
Mood board
Visual exploration 01
Exploration 01 — Traditional · Structured · Hard layout
Visual exploration 02
Exploration 02 — Modern · Friendly · Hierarchy
Visual exploration 03
Exploration 03 — Content center · Minimal · Trendy
New proposal color palette for digital context
New proposal — colour palette for digital context
New digital palette, three options
New digital palette — options 01, 02, 03
Final version — Home
Final version — Home

Anatomy of the Home screen.

01Logo brand
02Welcome user
03Loyalty section
04Marketing carousel
05Transactions activity
06Main features navbar
Login flow
Summary — Login flow
User flow, purchase process
User flow — Purchase process
Screens, purchase process
Screens — Purchase process
Animation — Payment flow

Micro-interactions that build trust at the moment of paying.

Current flow
01. Payment methods 02. Select card 03. Entry password 04. Feedback success 05. Purchase summary
Enhancement

Animation when the user enters the credit/debit number code, with the card view behind reinforcing the interaction.

Payment methods screen
New card screen
UI Kit & full Figma file

A design system built for consistency at scale.

The file contains a comprehensive UI Kit with reusable components, variants and states, plus final screens and interaction patterns — a single source of truth for the product.

Design system — buttons and controls
Design system — top bar and navigation
Design system — voucher components
Full Figma file
07
User testing

Three UI proposals, tested with real users.

The goal was to gather, through direct observation, users' perceptions of the different UI versions proposed for the Puma Pris section.

To avoid bias from the learning curve of seeing successive versions, the order shown to each participant was altered.

5

Users — 3 designers, 1 BA, 1 QC

3

Versions

30'

Per test

Guerrilla

Testing method

Scope — Guide
00 — Warm-up5 min · Ice-breaker
Introduce ourselves, explain the testing dynamics, and create a comfortable environment.
01 — Discovery5 min · 1 mission
Capture first impressions and introduce the model. Mission 1 / Identify entry points to the Pris Points section.
02 — Exploration15 min · 2 missions
Understand the user's perception across each version and their mental models. Missions 2 and 3 / rewards understanding and transaction expectations.
03 — Wrap-up5 min · 1 mission
Comparison and final conclusions. Mission 4 / Pros and cons of each version, preferences and opportunities.
Participants

Mariano, 32

Business Analyst. Refuels frequently. Uses similar apps.

Mario, 45

Visual Designer. Refuels frequently. Uses similar apps.

Elizabeth, 34

UX Designer. No car. Uses rewards programs outside oil & gas.

Sofía, 28

UX Designer. Refuels frequently. Uses similar apps.

Andrés, 37

QC Analyst. Refuels frequently. Uses similar apps.

Remote test sessions with the five participants
UI proposal — Version A
UI proposal — Version A

"I found it more readable (than option B). The progress bar gave me clearer information about how much I'm missing to reach the goal."

— Mariano

"I have no idea how many vouchers I currently have available."

— Andrés
UI proposal — Version B
UI proposal — Version B

"Conceptually, I like this one more (than option A), because it feels more like reaching a milestone rather than a sense of completion."

— Mario

"I can see what I've accumulated, what I'm missing, and the progress bar. What's missing for me are the steps (from option C)."

— Elizabeth
UI proposal — Version C
UI proposal — Version C

"I see everything as gamified — the accumulation of little points, like leveling up."

— Andrés

"The moving dots confused me quite a bit."

— Sofía
Tested Home
Home — quotes on point visibility, Mario
Tested Transaction movement
Transaction movement — colour-coded amounts, Mariano

Version B achieved the best balance between clarity and simplicity, while Version C stood out visually but required higher cognitive effort.

Version A — The least valued

The size of the progress chart did not facilitate reading and the information seemed redundant.

Version B — Well-accepted

For its simplicity and quick assimilation, but did not seem very innovative in visual terms.

Version C — Most widely accepted

The most visually complex, with higher cognitive load, but the progress chart was clearly understood.

Each iteration simplified interactions, clarified labels, and reduced the steps required for essential tasks — directly informed by user feedback.

08
Launch

This is the app, live at Puma Energy stations.

Every visual decision reinforces clarity, trust and simplicity — an app that looks modern and gives users control over their transactions and rewards.

Puma Pris app in hand
Puma Pris Home screen
Beta Self Service for Panama is currently in beta and not yet fully defined.
09
Impact

A more contemporary, frictionless experience.

Based on stakeholder feedback and usability testing, the redesign led to:

01

Reduced friction in the payment confirmation step.

02

Fewer support tickets related to transaction errors.

03

Improved task clarity in usability testing.

10
Interactions

Small interactions that make the experience clearer.

Two moments in the payment methods flow where motion gives immediate feedback and helps people understand what is happening.

Set a favorite payment methodMarking a card as favorite moves it to the top of the list and a message confirms the change, so people see the result of their action right away.
Add a new cardThe card flips to its back when entering the security code, and the digits appear on it as they are typed, linking each field to the physical card.
Reflection

From a fragmented payment experience to a unified, rewarding one.

By grounding every decision in real user behavior and testing it with stakeholders and station staff, PUMA PRIS turned a friction-heavy process into a faster, more secure and more rewarding everyday experience.

Communication

IBEC

IBEC is one of the leading international events focused on bodybuilding, performance and education.

IBEC communication ecosystem design by Lucio Marchesi
Event Content
Digital Channels
Process

Methodology

01

Introductory analysis

  • Brand purpose definition
  • Market analysis
  • Competition
  • Industry visual codes
  • Naming proposals
02

Conceptual exploration + visual divergence

  • Naming definition
  • Graphic resources exploration
  • Conceptual paths
  • Typefaces, photography, textures
  • Phrases and concepts to convey
03

Brand proposal + visual identity

  • Symbol
  • Logotype
  • Brand architecture
  • Visual identity
  • Graphic resources
04

Normalization + documentation

  • Delivery of brand files
  • Brand manual with criteria and usage guidelines
05

Brand application in context

  • Apparel
  • Interior design
  • Signage
  • Social media
  • Website
Overview

A global event with fragmented communication.

IBEC had built a strong reputation through its speakers and educational content. However, communication across channels lacked consistency.

Scope

Designing a communication ecosystem.

Communication Strategy

Defining a unified narrative across all channels.

Content Architecture

Structuring information for multiple audiences.

Visual Consistency

Creating alignment across communication assets.

Digital Presence

Strengthening engagement before and after the event.

How do you create a single communication system capable of representing dozens of experts, multiple audiences and an international event experience?

Communication System

Creating consistency across every touchpoint.

Content Framework
Social Media System
Speaker Communication
Event Promotion
Content Ecosystem

Supporting the event before, during and after.

Pre-Event Campaigns
Live Event Content
Educational Materials
Post-Event Engagement
Outcome

A stronger and more cohesive international presence.

01

Unified communication across channels and audiences.

02

Greater consistency in messaging and brand perception.

03

Scalable foundations supporting future editions of the congress.

Reflection

Strong events are built through strong communication systems.

IBEC demonstrated that communication is not simply about promotion — it is the infrastructure that connects audiences, speakers and experiences.

Brand + Apparel

Berserker

Berserker was born from the opportunity to create a stronger connection with the new generation of urban athletes.

Berserker brand identity and apparel design
Apparel Design
Brand identity design by Lucio Marchesi
Process

Methodology

01

Introductory analysis

  • Brand purpose definition
  • Market analysis
  • Competition
  • Industry visual codes
  • Naming proposals
02

Conceptual exploration + visual divergence

  • Naming definition
  • Graphic resources exploration
  • Conceptual paths
  • Typefaces, photography, textures
  • Phrases and concepts to convey
03

Brand proposal + visual identity

  • Symbol
  • Logotype
  • Brand architecture
  • Visual identity
  • Graphic resources
04

Normalization + documentation

  • Delivery of brand files
  • Brand manual with criteria and usage guidelines
05

Brand application in context

  • Apparel
  • Interior design
  • Signage
  • Social media
  • Website
Overview

Creating a foundation for everyday performance.

The athletic apparel market is saturated with products competing through complexity and constant novelty. Berserker identified an opportunity to focus on essentials.

Scope

Designing the core of the brand.

Brand Strategy

Defining positioning and audience alignment.

Visual Identity

Building a bold yet adaptable brand system.

Apparel Design

Developing the essential collection architecture.

Art Direction

Creating consistency across every touchpoint.

Collection Design

Building the modern athletic uniform.

Essential Tees
Training Apparel
Fit System
Material Exploration
Brand System

Creating a culture around simplicity.

Berseker brand guidelines: Services
Berseker brand guidelines: We were born
Berseker brand guidelines: Logo on black container
Berseker brand guidelines: Logo on white container
Berseker brand guidelines: Brightness levels
Berseker brand guidelines: Symbol geometric construction
Berseker brand guidelines: Symbol construction steps
Berseker brand guidelines: Symbol positive and negative
Berseker brand guidelines: Complementary colors
Berseker brand guidelines: Backgrounds
Berseker brand guidelines: Season 25.26 poster

Photo session

Duo seated on concrete steps
Duo standing outdoors
Embroidered BERSEKER logo detail
Model leaning on concrete wall
Model walking in black outfit
Brown tee on hanger
Outcome

A stronger connection with the urban athlete.

01

Clearer positioning around everyday performance.

02

More cohesive relationship between brand and product.

03

Scalable foundation for future collections and growth.

Reflection

The strongest collections are often the simplest ones.

Berserker demonstrated that product design and brand identity become significantly more powerful when developed together.

Brand Identity

Aquahouse

Aquahouse needed a visual and strategic system capable of communicating professionalism, cleanliness and experience.

Aquahouse brand identity transformation
Brand identity design by Lucio Marchesi
Communication System
Process

Methodology

01

Introductory analysis

  • Brand purpose definition
  • Market analysis
  • Competition
  • Industry visual codes
  • Naming proposals
02

Conceptual exploration + visual divergence

  • Naming definition
  • Graphic resources exploration
  • Conceptual paths
  • Typefaces, photography, textures
  • Phrases and concepts to convey
03

Brand proposal + visual identity

  • Symbol
  • Logotype
  • Brand architecture
  • Visual identity
  • Graphic resources
04

Normalization + documentation

  • Delivery of brand files
  • Brand manual with criteria and usage guidelines
05

Brand application in context

  • Apparel
  • Interior design
  • Signage
  • Social media
  • Website
Overview

Building trust through design.

In categories related to home services, trust becomes one of the most important competitive advantages.

Scope

Aligning perception with experience.

Brand Strategy

Clarifying positioning and value proposition.

Visual Identity

Creating a cleaner and more professional image.

Communication System

Establishing consistency across channels.

Brand Experience

Strengthening trust throughout the customer journey.

Identity System

Designing a language that feels reliable.

Aquahouse brand application
Aquahouse communication piece
Aquahouse brand experience
Aquahouse storefront
Outcome

A stronger perception aligned with the company's expertise.

01

More professional and trustworthy brand presence.

02

Greater consistency across communication channels.

03

Clearer differentiation within a competitive market.

Reflection

Trust is often built before the service begins.

Aquahouse demonstrates how brand identity can become a strategic asset.

Community Experience

Quintana

Quintana is more than a football venue. It is a meeting point for young players, friends and local communities.

Quintana brand identity and community space design
Brand identity design by Lucio Marchesi
Physical Space
Process

Methodology

01

Introductory analysis

  • Brand purpose definition
  • Market analysis
  • Competition
  • Industry visual codes
  • Naming proposals
02

Conceptual exploration + visual divergence

  • Naming definition
  • Graphic resources exploration
  • Conceptual paths
  • Typefaces, photography, textures
  • Phrases and concepts to convey
03

Brand proposal + visual identity

  • Symbol
  • Logotype
  • Brand architecture
  • Visual identity
  • Graphic resources
04

Normalization + documentation

  • Delivery of brand files
  • Brand manual with criteria and usage guidelines
05

Brand application in context

  • Apparel
  • Interior design
  • Signage
  • Social media
  • Website
Overview

Creating a destination for football culture.

The existing venue provided the infrastructure for amateur football, but lacked a distinctive identity capable of fostering emotional connection.

Scope

Aligning space, culture and identity.

Brand Identity

Creating a recognizable and memorable visual system.

Environmental Design

Transforming the physical experience of the venue.

Community Building

Strengthening belonging among players and visitors.

Experience Strategy

Designing moments beyond the football field.

Brand system

Approach concept

Quintana pitch plans and shield concept

Brand application

Quintana stadium space and brand application
Quintana stadium space and brand application
Quintana stadium space and brand application
Quintana Instagram profile
Locker room sign 1
Locker room sign 2
Brand system

Technical construction of the graphic brand

Quintana logo grid and construction
Physical application

Physical application of the graphic brand on site

Quintana Futbar storefront
Quintana Futbar sign seen from the pitch
Brand system

Complementary graphic resources

Quintana graphic resource: stripes and shield
Quintana graphic resource: logo variations
Outcome

A stronger identity for a growing football community.

01

More recognizable and cohesive brand perception.

02

Improved physical experience across the venue.

03

Greater emotional connection between players and community.

Brand Identity

Chesco

Chesco is an architecture studio from Mar del Plata. The identity was built to reflect what defines its work: professional quality, technical rigor and a clear design criterion in every decision.

Chesco Arquitectura logotype over a construction site
Chesco business card
Framed print of Casa B03 with the Chesco logotype
Quality and criterion

An identity built with the same rigor as a building.

For an architecture studio, quality is not an adjective: it is the sum of decisions that hold up over time. The identity applies that logic to the brand — proportion, restraint and precision — so that Chesco's professional criterion can be read before the first conversation.

Logotype

Drawn like a plan, letter by letter.

Each letter of the wordmark was drawn on a construction grid, with guides, proportions and corrections in plain sight, the way a technical drawing is resolved before anything is built.

Chesco wordmark construction drawing
Construction of the wordmark
Construction drawing of the letter H
Detail of the H
Construction drawing of a structural T detail
Structural detail
Chesco letters at full scale
Letters at full scale
Graphic system

A system drawn from the letters themselves.

Each letter of the name is reinterpreted as a geometric figure built around a central square, like a room seen in perspective. The result is a graphic language that can live on its own or alongside the wordmark.

Chesco geometric alphabet
Geometric alphabet
Chesco tote bags
Tote bags
Chesco mugs
Mugs
Applications

One identity, every touchpoint.

From the studio's signage to its printed pieces and everyday objects, the identity stays consistent and recognizable, with the same precision in every application.

Chesco Arquitectura signage on a concrete wall
Signage
Chesco printed stationery
Printed pieces
Chesco tote bag on a concrete bench
Tote bag
On site

Present where the work happens.

The identity reaches the construction site itself: on the project sign, on the safety helmet, at every point where the studio meets the work.

Chesco project sign on site, Casa B-03
Project sign, Casa B-03
Chesco safety helmet on a construction site
Safety helmet
Chesco construction site
Construction site
Brand Identity

Snekker

Snekker is an author furniture workshop that designs and builds custom pieces in wood. The identity started from an unusual brief: the client arrived with a photo of his German Shepherd and the wish to turn it into the brand's symbol.

Snekker dog symbol in white on gray
Gray t-shirt with the Snekker seal
Snekker symbol laser-engraved on an oak furniture corner
The brief

From a family photo to a brand symbol.

The challenge was to keep the emotional value of a real dog while building a mark that works as a symbol: simple, recognizable and easy to reproduce on wood, fabric or a screen. The German Shepherd also carried the right values for the workshop: loyalty, character and companionship.

Synthesis process

Six steps from photograph to isotype.

Each stage removes what is accessory and keeps what makes the dog recognizable: the ears, the profile of the snout, the collar. The result is a symbol with personality that still holds up at small sizes and in a single color.

Photo of the client's German Shepherd
01
Photographic reference

A real photo of the client's dog as the starting point.

Structural analysis drawn over the photo
02
Structural analysis

Identifying shapes, axes, proportions and distinctive traits.

First simplified silhouette of the dog
03
Silhouette synthesis

A simplified shape that keeps the essence of the subject.

Overlay of silhouette refinements
04
Formal refinement

Adjusting curves, proportions, visual tension and geometric coherence.

Constructed isotype of the dog
05
Isotype construction

Defining the main version of the symbol with its key traits.

Final optimized Snekker symbol
06
Final optimization

Detail corrections, visual balance and preparation for brand use.

Identity system

A logotype and a symbol.

The main identifier is a logotype, accompanied by the descriptor Mueblería de Autor when the brand is introduced for the first time, such as at a fair stand. The dog symbol can live on its own or alongside the logotype. The palette is reduced to a warm gray and white, so the wood itself brings the color.

Snekker dog symbol in positive and negative
Symbol, positive and negative
Snekker logotype in a circular container
Logotype in circular container
Applications

Made to be engraved in wood.

The identity was designed for the workshop's own materials: laser engraving on furniture, screen-printed t-shirts, stickers and social media. One color and clean shapes make it reproducible on any surface.

Snekker symbol laser-engraved on an oak furniture corner
Symbol engraved on furniture
Workshop apron with the Snekker symbol
Workshop apron
T-shirt with the Snekker seal
T-shirt, seal
T-shirt with the Snekker logotype on the chest
T-shirt, logotype
Snekker Instagram and Facebook profiles
Instagram and Facebook